Quick Quad Sphere in Blender (with Detailed Steps for Beginners)
A quad sphere has several advantages compared to an icosphere or UV sphere, particularly in terms of modeling, texturing, and animation. Unlike icospheres, which consist of triangular faces, or UV spheres, which have problematic poles (where many edges converge at a single point), a quad sphere offers superior topology. This results in smoother subdivisions, easier …
How to Set Current Position as Rest Pose in Blender
When rigging in Blender, setting the armature and mesh into a final rest pose is a useful step for tasks like fitting characters into specific clothes. The rest pose acts as the base from which all your animations are calculated, and setting it correctly is essential for smooth animation and character deformation. We can modify …
How to Bake a Normal Map in Blender: A Comprehensive Guide
Baking normal maps is a crucial skill for 3D artists and game developers looking to optimize their workflows. Whether you’re creating assets for games, animation, or VFX, learning how to bake normal map in Blender can significantly enhance your ability to create detailed, efficient 3D models. This comprehensive guide will walk you through the process …
How to Bake Texture Maps in Blender
This article will help you to understand the basics of baking textures using Cycles Bake in Blender, applicable to Blender 4+ versions. The main advantage of using baked textures is that you can load a model with few baked images in Blender or other 3D programs. This technique saves valuable resources by precomputing items like …
Wrangling Normals in Blender: Show, Recalculate, and Flip
Normals are like tiny signposts on your 3D mesh in Blender, silently telling the software which way is “out” for shading and lighting purposes. But sometimes, these normals get flipped, causing lighting issues and rendering headaches. This article will guide you through showing, recalculating, and flipping normals in Blender to ensure your models render beautifully. …
4 Methods to Isolate Objects in Blender
Blender is a powerful 3D modeling software that can be used to create complex scenes and detailed objects. However, working with larger scenes can be challenging, especially when you need to focus on a specific object. This is where object isolation comes in. Object isolation is a technique that allows you to hide all of …
How to Render in Blender: A Step-by-Step Guide
Rendering is the process of creating a final image from a 3D scene. In Blender, rendering can be done using a variety of different methods, each with its own advantages and disadvantages. In this article, we will discuss the basics of rendering in Blender, including how to set up your scene, choose the right render …
How To Make A minimalist Interior In Blender, in One Hour
The purpose of this video is to show you the whole process behind creating a bedroom interior in Blender. It will help you gain a better perspective on Interior visualization using Blender. This article will help you to learn modeling, texturing and lighting techniques that I have used in the video. Use ‘/’ instead of …
How To Create A 3d Floor Plan In Blender (Best Method)
The purpose of this tutorial is to show you the complete process behind making a 3d floor plan in Blender. Note: It is more suitable for those who already know the basics. Please try to make your own model by downloading assets from our Gumroad Store and following the steps given in this tutorial. Part …
Sheen Properties in Principled BSDF Node | Blender Advanced training
Sheen properties are primarily designed to produce subtle reflection for materials such as cloth. In this article, we will look at definitions, different use cases, and case studies to understand the concept. Principled BSDF is one of the most useful nodes in Blender. It is originated from the Disney principled model and …